Your guys base has a slight disadvantage that there is only one layer in the walls so if i drop all my troops and then destroy the acropolis-> Rally to catapult (lose a few troops but only 1 wall destroyed and go for catapult and right next to is the garrison which will be destroyed right afterwards-> let army reap havoc and as soon as rally is replenished aim at another defense. I noticed in my base that my defense started working after i made the new design and got a few crowns because most people currently cannot use rally a lot in the attack so they can not control troops efficiently and my base picks them off. My advice on your guys bases would be to make more smaller squares to help impede the attacking army. So i am currently in design mode making a base that will get me as many crowns as possible to help me upgrade much faster.Īgain Defense is very important. I just saw today seeing as how my base actually defended off a few troops that you earn crowns from defense. Building aforementioned perfect base is one thing, but then again, inbound Controls, there are many ways in which you can come up with the ideal layout or design for your base. Tested a friendly battle against myself and is proved to be slightly difficult. Upon its release, DomiNations had eight ages released the Dawn Age, Stone Age, Bronze Age, Iron Age, Classical Age, Medieval Age, Gunpowder Age, and the Enlightenment Age. Which Iron Age layout is better Base Layout Here is my current layout. You can advance through the ages by upgrading your Town Center. The results of this survey join the data from previous archaeological surveys that indicate a dense rural settlement in South Samaria in the Early Roman period, the peak years of this region’s history.I would like to change my statement to DEFENSE IS VERY IMPORTANT. Ages are the main way of progress in DomiNations. This proposal is in line with the geographical and archaeological data on the site, in particular its location overlooking the main road from Judah to the Galilee. Due to the toponym of the site and its location, Zeev Safrai identified the site with Kafr Liqitiya, mentioned in historical sources as one of the places where Hadrian placed Roman troops at the end of the Bar- Kokhba revolt. Historically, we attribute Khirbet el-Qutt to the ῾Akraba District, one of the northern districts of Judah in the Early Roman period. In addition to these elements, we collected a large amount of pottery from the Early Roman period (20% of all the pottery collected). In this paper we present the result of our survey, with an emphasis on the remains of the Jewish settlement from the end of the Second Temple times to the Bar-Kokhba revolt, ritual baths, an underground hiding complex with pottery shards of jars and cooking pots that are common in other Bar-Kokhba complexes, a series of large reservoirs that resemble in their shape and size the large reservoirs from the Hellenistic–Herodian fortresses and a Necropolis with 17 burial caves, 11 of them with niches (Kokhim) and one with fragments of ossuaries. The authors of this paper surveyed the site in November 2014, as part of the ‘New South Samaria Survey’ on behalf of the Bar-Ilan Institute of Archaeology and the Staff Officer for Archaeology in Judea and Samaria. The site was surveyed in the past by several scholars who described remains of buildings, cisterns, underground complexes, burial caves, ritual baths and pottery from the Iron Age to the Early Muslim periods. These geographical conditions enabled the establishment of a fortified settlement on this hill during numerous periods. The hill is surrounded by steep slopes in all directions except the southern side, and it overlooks the Lebonah Valley and the ancient road that crosses it from the west. Khirbet el-Qutt is located on top of a hill in the South Samaria region, one km south of Lubban es-Sharqia and north of Ma῾ale-Levonah.
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